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| formlab_introduction_workshop:formlab_introduction_workshop [2022/10/17 00:32] – [Basic transformations] formlab | formlab_introduction_workshop:formlab_introduction_workshop [2023/11/05 05:59] (current) – formlab | ||
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| - | ====== Formlab introduction | + | ====== Formlab |
| - | ===== Blender keyboard shortcuts ===== | + | [[blender introduction related art projects|3D print & -scan related art projects]] |
| - | ==== Navigation ==== | + | |
| - | ^ Shortcut ^ Fuction | + | ===== Navigation ===== |
| + | |||
| + | Being able to look and move around in the 3D viewport intuitively is necessary to work in any 3D application.\\ | ||
| + | **Orbit**: rotate around a point.\\ | ||
| + | **Pan**: move the scene without rotating.\\ | ||
| + | **Zoom**: see more or work on details by zooming in and out.\\ | ||
| + | |||
| + | {{: | ||
| + | You can use the user interface gizmos on screen but this is a little slow. Shortcuts are faster. | ||
| + | |||
| + | ^ Shortcut ^ Function | ||
| | 0 | Camera view | | | 0 | Camera view | | ||
| | 1 | Front | | | 1 | Front | | ||
| Line 10: | Line 20: | ||
| | 7 | Top | | | 7 | Top | | ||
| | Numpad . or personalized key | Frame selected | | | Numpad . or personalized key | Frame selected | | ||
| + | | press scrollwheel | Orbit | | ||
| | Alt + left mouse button | Orbit | | | Alt + left mouse button | Orbit | | ||
| | Alt + shift + left mouse button | Pan | | | Alt + shift + left mouse button | Pan | | ||
| | Scroll wheel | Zoom | | | Scroll wheel | Zoom | | ||
| - | ==== Basic transformations | + | |
| + | **No numpad? | ||
| + | Change preference: '' | ||
| + | Use the numbers on the top of your keyboard instead. You might have to press shift if you have azerty for example.\\ | ||
| + | |||
| + | Also, set a custom shortcut for 'Frame Selected': | ||
| + | |||
| + | **Don' | ||
| + | Change preference: | ||
| + | Then orbit by pressing alt + left mouse button | ||
| + | |||
| + | |||
| + | |||
| + | ===== Transformations | ||
| + | |||
| + | Unique behaviour: with an object selected, press a shortcut, move mouse, press Enter to commit, or escape to cancel. | ||
| ^ Shortcut ^ Fuction ^ | ^ Shortcut ^ Fuction ^ | ||
| - | | G | Grab (translate) | | + | | G | Grab (move object around) | |
| | R | Rotate | | | R | Rotate | | ||
| | S | Scale | | | S | Scale | | ||
| - | | Alt + G | Reset translate. Same for rotate | + | | Option |
| + | | Option + R | Reset rotate | ||
| + | | Option + S | Reset scale | | ||
| + | |||
| + | **Accept transformation: | ||
| + | **Cancel transformation: | ||
| **Constrain to global axes**: | **Constrain to global axes**: | ||
| Press the X, Y or Z key **once** after a transform shortcut.\\ | Press the X, Y or Z key **once** after a transform shortcut.\\ | ||
| - | For example: G + X (move on the global x-axis).\\ | + | For example: G + X + enter (move on the global x-axis).\\ |
| **Constrain to local axes: | **Constrain to local axes: | ||
| Press the X, Y or Z key **twice** after a transform shortcut.\\ | Press the X, Y or Z key **twice** after a transform shortcut.\\ | ||
| - | For example: R + Z + Z (rotate on the local z-axis).\\ | + | For example: R + Z + Z + enter (rotate on the local z-axis).\\ |
| - | ==== Selections ==== | + | |
| + | Shift + mouse movements while doing a transformation = finer definition.\\ | ||
| + | CTRL + mouse movements: snap to grid.\\ | ||
| + | Numeric entries are possible: with object selected, press r to rotate, and type 90 to rotate 90°.\\ | ||
| + | |||
| + | ===== Mesh manipulation ===== | ||
| + | * Shortcut to toggle between object and edit mode: tab | ||
| + | * Vertexes, edges, faces | ||
| + | * Transforms work the same with vertexes, edges and faces as with entire 3D objects | ||
| + | * Use proportional editing for smooth changes to a 3D model: shortcut '' | ||
| + | |||
| + | ===== Selections | ||
| ^ Shortcut ^ Fuction ^ | ^ Shortcut ^ Fuction ^ | ||
| | A | Select all | | | A | Select all | | ||
| | Alt + A | Deselect all | | | Alt + A | Deselect all | | ||
| | Cmd + I | Invert selection | | | Cmd + I | Invert selection | | ||
| + | |||
| + | In edit mode: | ||
| + | ^ Shortcut ^ Fuction ^ | ||
| | L | Select linked | | | L | Select linked | | ||
| - | | Double click between vertices | Select | + | | Double click between vertices | Select |
| | Select first vertex, then cmd + select second vertex | Select shortest path | | | Select first vertex, then cmd + select second vertex | Select shortest path | | ||
| + | |||
| + | |||
| + | Using solid shading: selection only on the front of the object.\\ | ||
| + | In wireframe mode: selection through object.\\ | ||