====== Join two meshes by smoothing out the overlapping parts ====== Use a sculpting brush to smoothen out the overlapping area where two meshes meet.\\ **Plus**: the area between the two objects can be controlled.\\ **Minus**: surface detail is lost by the smoothing.\\ video tutorial: https://www.youtube.com/watch?v=jvZFLOodw7c {{:3d_modeling:meshmixer-join-by-smoothing-01.jpg|}}\\ Move and scale the two objects ([[http://threedscans.com/albertina/poetschke/|Goethe]] and [[http://threedscans.com/uncategorized/lion/|Lion]]) into their approximate positions. {{:3d_modeling:meshmixer-join-by-smoothing-02.jpg|}}\\ Cut away the parts that aren't necessary. Go to menu 'Edit' > Plane cut. Click-and-drag to define a cut plane. Use the short blue arrow to indicate which half is discarded. Make sure Fill Type is set to 'Remeshed Fill'. {{:3d_modeling:meshmixer-join-by-smoothing-03.jpg|}}\\ The freshly cut surface should be filled with small faces. Check by showing the wireframe (press W). {{:3d_modeling:meshmixer-join-by-smoothing-04.jpg|}}\\ With the plane cut tool, carve away most of the unwanted parts. Pay attention that you don't cut into parts of the model you want to keep. {{:3d_modeling:meshmixer-join-by-smoothing-05.jpg|}}\\ Select both objects in the object browser. Go to menu 'Edit' > Boolean Union. {{:3d_modeling:meshmixer-join-by-smoothing-06.jpg|}}\\ In menu 'Sculpt', select the 'Shrink Smooth' brush. Use it to smoothen out the overlapping parts. The different colours are a little misleading. The model is often more smooth than you'd expect. To remove the colours, go to menu 'Select', then select all, go to menu 'Select' > Modify... > Clear Face groups