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        <title>Instructions - 3d_modeling</title>
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       <dc:date>2026-04-14T22:02:13+00:00</dc:date>
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        <title>Instructions</title>
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        <dc:date>2022-09-26T11:09:14+00:00</dc:date>
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        <title>3d_modeling</title>
        <link>http://www.formlab.schoolofarts.be/instructions/doku.php?id=3d_modeling:3d_modeling&amp;rev=1664190554&amp;do=diff</link>
        <description>3D modeling

	*  Meshmixer
	*  Blender
	*  Fusion360

Reference: Tapping Sizes and Clearance Holes

Clearance examples:

	*  Friction fit - UMS5: 0.157mm radial
	*  Clearance hole - UMS5: 0.25mm radial</description>
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        <dc:date>2025-01-15T15:17:52+00:00</dc:date>
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        <title>blender</title>
        <link>http://www.formlab.schoolofarts.be/instructions/doku.php?id=3d_modeling:blender&amp;rev=1736954272&amp;do=diff</link>
        <description>3D modeling - Blender

3D printing related


	*  Split object in half to 3D-print hollow sides
	*  Clean up 3D scan
	*  Clean up Occipital 3D scan
	*  Fill small holes:

	*  Remove triangles when trying to select an edge loop
	*  Remove vertices that are only connected to two edges

 

 

Other


	*  Baking a normal map
	*  Rigging
	*  decimate locally

 

 

Resources


	*  Short blender tips (Youtube channel)</description>
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        <dc:date>2020-01-22T09:28:20+00:00</dc:date>
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        <title>fill_holes</title>
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        <description>Fill holes


Go to menu &#039;Analysis&#039; &gt; Inspector.
All holes and other errors will be indicated. Blue is easy to solve, red indicated problems might be more problematic to fix.


Set the mode to &#039;Flat Fill&#039; to simply close the holes


Set the mode to &#039;Smooth Fill&#039; to try following the geometry when filling the holes.</description>
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        <dc:date>2025-04-11T12:46:22+00:00</dc:date>
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        <title>fusion360</title>
        <link>http://www.formlab.schoolofarts.be/instructions/doku.php?id=3d_modeling:fusion360&amp;rev=1744375582&amp;do=diff</link>
        <description>Fusion 360

Designing for 3D printing

	*  Dimension vertical holes 0.4mm bigger
	*  Experiment with “Horizontal expansion” in Cura. Use negative values when the outer dimensions of parts are too big.
	*  Clearance (guidance values. Need tuning for different machines, materials and temperatures).</description>
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        <dc:date>2020-01-22T08:19:48+00:00</dc:date>
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        <title>join_two_meshes_by_closing_the_gap_between_them</title>
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        <description>Join two meshes by closing the gap between them



Connect two meshes by closing the gap between them.



These models (Goethe and Lion) have an open area which we will use to join them together.



Scale and position the two objects so they line up as best as possible. (These positions and plane cuts could be improved)</description>
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        <dc:date>2020-01-22T15:20:53+00:00</dc:date>
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        <title>join_two_meshes_by_smoothing_out_the_overlapping_parts</title>
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        <description>Join two meshes by smoothing out the overlapping parts

Use a sculpting brush to smoothen out the overlapping area where two meshes meet.


Plus: the area between the two objects can be controlled.

Minus: surface detail is lost by the smoothing.


video tutorial:</description>
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        <dc:date>2020-01-27T14:24:54+00:00</dc:date>
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        <title>join_two_meshes_by_snapping_one_of_them_to_the_surface_of_the_other</title>
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        <description>Join two meshes by snapping one of them to the surface of the other

Meshmixer has a special function that makes it very easy to add parts to the surface of another object.



Prepare the object that you want to add to another surface. Here I work with a 3D-scanned sculpture of</description>
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        <dc:date>2020-03-25T14:25:23+00:00</dc:date>
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        <title>meshmixer</title>
        <link>http://www.formlab.schoolofarts.be/instructions/doku.php?id=3d_modeling:meshmixer&amp;rev=1585146323&amp;do=diff</link>
        <description>3D modeling tips &#039;n tricks for Meshmixer

Clean up 3D scan

----------

Split 3D model

Split 3D model

----------

Join two meshes by closing the gap between them

Join two meshes by closing the gap between them.

Join two meshes by smoothing out the overlapping parts

Join two meshes by smoothing out the overlapping parts

Join two meshes by snapping one of them to the surface of the other

Join two meshes by snapping one of them to the surface of the other.

----------

Quick tips

Select a f…</description>
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        <dc:date>2020-01-22T08:46:58+00:00</dc:date>
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        <title>select_a_flat_surface</title>
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        <description>Select a flat surface



How can I select the bottom face of this bunny?



Go to Edit &gt; Generate face groups.



Adjust the sliders until there is a face group on the area you want to select. The face groups are indicated by the different colours.</description>
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        <dc:date>2020-02-17T15:41:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>split_3d_model</title>
        <link>http://www.formlab.schoolofarts.be/instructions/doku.php?id=3d_modeling:split_3d_model&amp;rev=1581954076&amp;do=diff</link>
        <description>Split 3D model

Simple split

Split your model along an infinite plane



Edit &gt; Plane Cut



Change the cut type to Slice (keep both). Position the cut plane to your liking.



The cut has happened, but the parts are not visible yet. Go to Edit &gt; Separate Shells to ungroup the parts.</description>
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