3d_modeling:blender:clean_up_occipital_3d_scan

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3d_modeling:blender:clean_up_occipital_3d_scan [2021/10/13 00:26] formlab3d_modeling:blender:clean_up_occipital_3d_scan [2021/10/13 03:05] – [Join fragments to a single mesh] formlab
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   - Reset normal vectors: ''Mesh > Normals > Reset Vectors''   - Reset normal vectors: ''Mesh > Normals > Reset Vectors''
 {{:3d_modeling:blender:02_setup_mesh_-_collage_-_arrows.jpg|}} {{:3d_modeling:blender:02_setup_mesh_-_collage_-_arrows.jpg|}}
 +
 +==== Auto-fix holes ====
 +
 +  * To see if there are any holes in the mesh, go in Edit mode and go to ''Select > Select All by Trait > Non manifold''. This will select all vertexes on the edges of holes: \\ {{:3d_modeling:blender:remesh_non_manifold_edges.png?400|}}
 +  * {{:3d_modeling:blender:remesh_settings.png?400|}}\\ Apply a remesh modifier to the object and tune the parameters until the object is defined properly:\\ {{:3d_modeling:blender:remesh_remeshed.png?400|}}
 +  * Try selecting the non-manifold vertexes again. If there are still some selected, repeat the above process, or export the object to Meshmixer to remesh it there.
  
  
  • 3d_modeling/blender/clean_up_occipital_3d_scan.txt
  • Last modified: 2021/10/13 03:07
  • by formlab