Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| isel_icv4030:engraving_detailed_images [2023/01/23 07:55] – [Using Rhino] formlab | isel_icv4030:engraving_detailed_images [2023/04/03 06:43] (current) – [Using Rhino] formlab | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Engraving detailed images ====== | ====== Engraving detailed images ====== | ||
| - | For 2.5D operations that retain sharp edge quality. | + | ===== For 3D shapes ===== |
| + | * Import mesh file in Fusion 360 | ||
| + | * Create toolpaths | ||
| + | * 6mm ball mill - parallel with a tiny axial stock-to-leave | ||
| + | * 2mm ball mill - parallel 90° | ||
| - | ===== Using Rhino ===== | + | ===== For 2.5D shapes that retain sharp edge quality ===== |
| + | {{: | ||
| + | ==== Using Rhino ==== | ||
| **Workflow**: | **Workflow**: | ||
| Line 16: | Line 22: | ||
| * Move drawing elements to separate layers: (To separate the base from the drawing for example) | * Move drawing elements to separate layers: (To separate the base from the drawing for example) | ||
| * Select the curve elements. In the upper right, the object type says: block instance | * Select the curve elements. In the upper right, the object type says: block instance | ||
| - | * click explode 3x (or until Rhino says: ‘closed curve’ instead of ‘block instance’ | + | * click the '' |
| * select the curve elements you want to move | * select the curve elements you want to move | ||
| * right-click on the target-layer | * right-click on the target-layer | ||
| - | * select | + | * select |
| * Fixing **self intersections** | * Fixing **self intersections** | ||
| * When extruding vector shapes, you might get the warning that there' | * When extruding vector shapes, you might get the warning that there' | ||
| * If the curve elements are still a ‘block instance’. Click explode 1x (or until the block instance becomes curve objects). | * If the curve elements are still a ‘block instance’. Click explode 1x (or until the block instance becomes curve objects). | ||
| - | * In the command line, type ‘**TestCrvSelfIntersection**’ (no need to press ‘enter’ after), then make a selection of all the curves you want to test. Click ‘done’. The command adds points where there are self intersections for visual reference. \\ {{: | + | * In the command line, type '' |
| * select the curve tools tab and zoom in to one of the points.\\ {{: | * select the curve tools tab and zoom in to one of the points.\\ {{: | ||
| * Make sure the selection is of the type ' | * Make sure the selection is of the type ' | ||
| * draw a line or circle to isolate the problematic intersection.\\ {{: | * draw a line or circle to isolate the problematic intersection.\\ {{: | ||
| - | * click the **trim** icon. | + | * click the '' |
| * select both the curve you want to keep and the shape you just drew. Click done. | * select both the curve you want to keep and the shape you just drew. Click done. | ||
| * click the parts you want to delete. Click done. | * click the parts you want to delete. Click done. | ||
| * now there' | * now there' | ||
| - | * select the main curve and the remaining piece of the shape you drew and click the ‘Join’ icon.\\ {{: | + | * select the main curve and the remaining piece of the shape you drew and click the '' |
| * Make solid 3D object | * Make solid 3D object | ||
| - | * When there are no self-intersections left, select the ‘solid tools’ tab | + | * When there are no self-intersections left, select the '' |
| * Select all the curves you want to extrude | * Select all the curves you want to extrude | ||
| * activate the layer where the solid object should be created in (press the radio button) | * activate the layer where the solid object should be created in (press the radio button) | ||
| - | * Click the ‘extrude closed planar curve’ icon.\\ {{: | + | * Click the '' |
| * Move your mouse so the extrusion goes in the right direction (don't click) | * Move your mouse so the extrusion goes in the right direction (don't click) | ||
| * Type the amount of millimeters you want | * Type the amount of millimeters you want | ||
| Line 47: | Line 53: | ||
| * Unite object | * Unite object | ||
| * select all solid objects | * select all solid objects | ||
| - | * click ‘Boolean Union’ | + | * click '' |
| * check if they look OK by switching to ‘rendered’ view | * check if they look OK by switching to ‘rendered’ view | ||
| * If extrusion fails | * If extrusion fails | ||
| - | * shift + click the top (and bottom) surface and delete | + | |
| + | | ||
| * select the walls and ' | * select the walls and ' | ||
| - | * select | + | * enter the command '' |
| - | * if you selected everything, hide it with alt + h | + | * if the command found one or a few super small walls, delete them. If there's no gap, that should be good enough to go. If there' |
| - | * maybe / hopefully | + | * When the walls look OK again, click the icon '' |
| - | * Look at them, | + | |
| - | * memorise their positions | + | |
| - | * delete them | + | |
| - | * Unhide | + | |
| - | * fix the gaps with the ' | + | |
| - | * When the walls look OK again, click the icon ' | + | |
| * Repeat for the bottom parts if necessary | * Repeat for the bottom parts if necessary | ||
| * Join the fixed part to the rest of the solid model. | * Join the fixed part to the rest of the solid model. | ||
| Line 68: | Line 69: | ||
| * Import STEP file into Fusion 360 to create toolpaths the regular way. | * Import STEP file into Fusion 360 to create toolpaths the regular way. | ||
| - | ===== Using Fusion 360 ===== | + | * Use flat end mills |
| + | ==== Using Fusion 360 ==== | ||
| <wrap hi> | <wrap hi> | ||
| Line 84: | Line 86: | ||
| - | ===== Negative space ===== | + | === Negative space === |
| For cutting the area in-between the shapes (to use as a stamp for example).\\ | For cutting the area in-between the shapes (to use as a stamp for example).\\ | ||
| Note to future self: **If an image is used as a stamp, mirror the image(!)** | Note to future self: **If an image is used as a stamp, mirror the image(!)** | ||
| Line 93: | Line 95: | ||
| {{: | {{: | ||
| Embossing stamp in Trespa. Mirrored. | Embossing stamp in Trespa. Mirrored. | ||
| - | ==== In Illustrator | + | |
| + | === In Illustrator === | ||
| * Set the document units to mm | * Set the document units to mm | ||
| Line 111: | Line 114: | ||
| * In the export options, make sure a unit represents a millimeter. Check the option '' | * In the export options, make sure a unit represents a millimeter. Check the option '' | ||
| - | ==== In Fusion | + | === In Fusion === |
| - | === Preparing the 3D models | + | == Preparing the 3D models == |
| * Import one sketch per layer:\\ {{: | * Import one sketch per layer:\\ {{: | ||
| Line 127: | Line 130: | ||
| * repeat for all tiles:\\ {{: | * repeat for all tiles:\\ {{: | ||
| - | === Creating toolpaths | + | == Creating toolpaths == |
| * Create an object with the dimensions of the stock material & position it accordingly in relation to the tiles. | * Create an object with the dimensions of the stock material & position it accordingly in relation to the tiles. | ||